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HomeMade ImageLoading Library for KMP from Scratch — Part 1

Chetan Gupta
10 min readAug 17, 2024

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As a developer working on Kotlin Multiplatform (KMP) projects, you’re likely familiar with the challenges of loading images across various platforms. In this series, we’ll delve into designing an image-loading library specifically tailored for KMP projects from scratch.

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Creating a new KMP Project

This project will be targeting multiple platforms, including Android, iOS, desktop, and web applications using Wasm. To create a new project visit KMP Wizard,

We are using the project name — Kodak-KMP and project ID dev.ch8n.kodak

From Setup wizard form select the following project targets :
1. Android — With Compose Multiplatform UI framework based on Jetpack Compose
2. IOS — Share UI (with Compose Multiplatform UI framework)
3. Desktop — With Compose Multiplatform UI framework
4. Web — With Compose Multiplatform UI framework powered by Kotlin/Wasm

Then download and extract the zip and open it in Android Studio or IntelliJ, for this article, I’m using the IntelliJ community edition.

Library Functional Requirement

We’re aiming to build an image-loading library for KMP that meets the following key functional requirements:

  1. Asynchronous Image Loading from URL: We need to be able to load images from URLs without blocking the main thread.
  2. Compatibility with Jetpack Compose: The library should seamlessly integrate with Jetpack Compose, ensuring a smooth and efficient user experience.

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Chetan Gupta
Chetan Gupta

Written by Chetan Gupta

Android & Kotlin Expert | Training & Technical writing for Bussiness contact https://t.me/ch810

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